{"id":40,"date":"2011-06-23T11:10:50","date_gmt":"2011-06-23T19:10:50","guid":{"rendered":"http:\/\/www.beatbyte.com\/?p=40"},"modified":"2011-06-23T11:13:23","modified_gmt":"2011-06-23T19:13:23","slug":"sound-shaping-in-everyday-interactions","status":"publish","type":"post","link":"http:\/\/www.beatbyte.com\/?p=40","title":{"rendered":"Sound Shaping in Everyday Interactions"},"content":{"rendered":"<p><a title=\"Humans Invent\" href=\"http:\/\/www.humansinvent.com\" target=\"_blank\"><img loading=\"lazy\" decoding=\"async\" class=\"alignleft\" style=\"margin: 0 10px 10px 0;\" title=\"Humans Invent - Car Door\" src=\"http:\/\/cdn.humansinvent.com.s3.amazonaws.com\/wp-content\/uploads\/2011\/06\/Cardoor-300x168.jpg\" alt=\"Car Door\" width=\"101\" height=\"56\" \/>Humans Invent<\/a> shares five examples of sound shaping where designers add fake sounds to device interactions with everyday products.<\/p>\n<p style=\"padding-left: 60px;\">&#8220;To produce the ideal clunk, car doors are designed to minimise the amount of high frequencies produced (we associate them with fragility and weakness) and emphasise low, bass-heavy frequencies that suggest solidity.&#8221;<\/p>\n<p><a href=\"http:\/\/www.humansinvent.com\/#!\/889\/5-fake-sounds-designed-to-help-humans\/\">http:\/\/www.humansinvent.com\/#!\/889\/5-fake-sounds-designed-to-help-humans\/<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Humans Invent shares five examples of sound shaping where designers add fake sounds to device interactions with everyday products. &#8220;To produce the ideal clunk, car doors are designed to minimise the amount of high frequencies produced (we associate them with fragility and weakness) and emphasise low, bass-heavy frequencies that suggest solidity.&#8221; http:\/\/www.humansinvent.com\/#!\/889\/5-fake-sounds-designed-to-help-humans\/<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[9,14],"tags":[],"class_list":["post-40","post","type-post","status-publish","format-standard","hentry","category-auditory-display","category-soundscape"],"_links":{"self":[{"href":"http:\/\/www.beatbyte.com\/index.php?rest_route=\/wp\/v2\/posts\/40","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/www.beatbyte.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/www.beatbyte.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/www.beatbyte.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/www.beatbyte.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=40"}],"version-history":[{"count":4,"href":"http:\/\/www.beatbyte.com\/index.php?rest_route=\/wp\/v2\/posts\/40\/revisions"}],"predecessor-version":[{"id":43,"href":"http:\/\/www.beatbyte.com\/index.php?rest_route=\/wp\/v2\/posts\/40\/revisions\/43"}],"wp:attachment":[{"href":"http:\/\/www.beatbyte.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=40"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/www.beatbyte.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=40"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/www.beatbyte.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=40"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}